Holy Grail Wars

A political and Combat based RPG Fourm based on the Fate/Zero and Fate/StayNight Series. Take Control of a Magus or Heroic Spirit and fight to obtain the holy grail!
 
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 Spell Creation Rules and Template

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Red
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Join date : 2015-03-14

PostSubject: Spell Creation Rules and Template   Mon Mar 23, 2015 8:48 am

Spells are any magical abilities that a mage has access to. Ranging from a simple fire ball to a complex summoning ritual.

As the complexity, and power of the spell increases so does the rank of the spell. Ranging from E-rank to A-Rank. EX ranked spells do exist but they can only be used by the Caster class Servant.

Range: A spells range depends on it's rank.
An E-Rank spell has a max range of 10 meters
A D-Rank's is 20
A C-Rank's is 30
A B-Rank's is 40
and an A Rank's is 50.



WC: In order to learn a spell you have to write a certain amount of words of your character learning that spell. The higher the spell's rank is the more words it requires
E: 500 words
D: 1000 words
C: 1500 words
B: 2000 words
A: 2500 words

Magic specific to a mage house is learned at half the WC if being learned by members of that house. If for some reason it's being learned by members not of that house, the word count is double.

Name:
School:
Rank:
Appearance:


Range:
Duration:
Cooldown:

Effect:

Bonus Requirements:


Code:
[color=#0000ff]Name[/color]:
[color=#000099]School[/color]:
[color=#00ffff]Rank[/color]:
[color=#6600ff]Appearance[/color]:


[color=#FF0000]Range:[/color]
[color=#FF0000]Duration:[/color]
[color=#FF0000]Cooldown:[/color]

[color=#ff9933]Effect[/color]:

[color=#006600]Bonus Requirements[/color]:
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