Holy Grail Wars

A political and Combat based RPG Fourm based on the Fate/Zero and Fate/StayNight Series. Take Control of a Magus or Heroic Spirit and fight to obtain the holy grail!
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in
Latest topics
» Spywerk Reminder
by Red Tue May 16, 2017 12:32 am

» Possession
by Red Fri Feb 19, 2016 8:43 pm

» Spirit Walk
by Red Fri Feb 19, 2016 8:42 pm

» Lancelot of The Lake
by Red Fri Feb 19, 2016 7:53 pm

» Banshee's Wail
by Manasa Fri Feb 19, 2016 4:20 pm

» Poltergeist
by Manasa Fri Feb 19, 2016 4:09 pm

» Lich Form
by Manasa Fri Feb 19, 2016 1:49 am

» Undead Dragon
by Manasa Fri Feb 19, 2016 1:32 am

» Manor Rules, and Creation (wip)
by Red Thu Feb 18, 2016 2:59 pm

Search
 
 

Display results as :
 
Rechercher Advanced Search
Similar topics

Share | 
 

 Commune with Spirits

View previous topic View next topic Go down 
AuthorMessage
Manasa

avatar

Posts : 18
Join date : 2015-03-28

PostSubject: Commune with Spirits   Sun Apr 05, 2015 12:29 am

Name: Commune With Spirits
School: Necromancy
Rank: E
Appearance: The user talks with whispy phantasmal beings. To the untrained eye they're just talking to themselves.


Range
: 10Meters
Duration:1
Cooldown:1

Effect: This move allows the user to communicate the with spirits of the deceased. Often used to gather information on the area or their opponent.

Bonus Requirements:
Back to top Go down
View user profile
Red
Admin
avatar

Posts : 98
Join date : 2015-03-14

PostSubject: Re: Commune with Spirits   Sun Apr 05, 2015 1:14 pm

Approved
Back to top Go down
View user profile http://holygrailwars.forumotion.com
 
Commune with Spirits
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Elemental Celestial Spirits
» Nimbus, The God Of Spirits And Death
» Pein's Human Subordination Magic
» Celestial Spirit Magic
» Celestial Spirit Magic; Celestial Warrior (WIP)

Permissions in this forum:You cannot reply to topics in this forum
Holy Grail Wars :: Holy Grail Wars :: Creation Center :: Spell Creation-
Jump to: