Holy Grail Wars
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Holy Grail Wars

A political and Combat based RPG Fourm based on the Fate/Zero and Fate/StayNight Series. Take Control of a Magus or Heroic Spirit and fight to obtain the holy grail!
 
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 Skill Rules and Template

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Red
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Red


Posts : 98
Join date : 2015-03-14

Skill Rules and Template Empty
PostSubject: Skill Rules and Template   Skill Rules and Template EmptyWed Mar 18, 2015 11:35 am

Each Heroic Spirit Upon Creation is allowed to have three different skills, plus Skills given to them by their class.

Skills are passive abilities that effect the Heroic Spirit they belong to. They can range from the Servant's ability to ride a horse to providing Immunity to magic.


Should an Item or Noble Phantasm Increase a Servant's Stats to EX, that servant will only be allowed two skill slots. As one Skill is taken up just managing a physical trait at such a level. The personal Skill with the lowest value is dropped while a stat is boosted to such length.

Each Skill has 6 ranks E-A + Ex. E being the weakest version of the skill and Ex being a supernatural capability. If you can't think of different ranks of the skill, just put what rank the ability you're Making is.

Should A Heroic Spirit Reach an Ex rating in a skill they loose a skill slot. As it takes a lot of skill to manage having so much skill.

If a skill is class specific it can still be obtained as long as that character is eligible for that class.

The Template for Creating a Skill is as follows:

Name: Name of the Skill
Back Ground: Where does the skill come from, and what does it do?

Stats: What are the different ranks, and what do they do?
Ex:
A:
B:
C:
D:
E:

Requirements:
Is it class specific, does it require a certain stat rating, or is it character specific
Canon: Yes or no

Code:

[color=#0000ff]Name[/color]: Name of the Skill
[color=#000099]Back Ground[/color]: Where does the skill come from, and what does it do?

[color=#6600ff]Stats:[/color] What are the different ranks, and what do they do?
Ex:
A:
B:
C:
D:
E:
[color=#990099]
Requirements:[/color] Is it class specific, does it require a certain stat rating, or is it character specific
[color=#660000]Canon:[/color] Yes or no
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